Oh, I’m sure I’ll piss a few people off with this one. And I even warned you that it was coming!
As great as the Internet has been in expanding communication and creativity around the world, in few places is the grand network’s place more hotly debated than in the video game hobby. While it’s done some good, I think the bad just might outweigh it.
Why? Because of the ridiculous Internet fanbase that the gaming community has morphed into. Instead of becoming a new way for game fans to meet up and enjoy discussing games, a majority of game talk on the Internet nowadays is nothing but flame wars and system bashing. It’s not enough to enjoy games; you’ve got to slam the competition, too.
This gets even worse when it comes to the rapidly-disappearing notion of exclusive titles. First-party stuff nonwithstanding, game series exclusive to a single platform are quickly becoming a thing of the past, due to the exorbitant costs of game development these days. As such, most big titles appear on all platforms simultaneously, or at least within a few months of each other. Instead of celebrating the fact that now more people can play a great game, fans are more apt to trash the platform the series original came from. It’s not good enough that Tekken is now multiplatform; it’s apparently more important that it’s no longer a PlayStation exclusive.
It’s not just fans that are to blame, either; hardware manufacturers and game developers are equally at fault. For example, Metacritic and other aggregate scoring systems have become a standard talking point in company press releases. No longer do highly reviewed games stand on their own merits; now, they absolutely must score higher than the competiton, or worse yet, they must score higher than an eight out of ten, lest their publisher scream bloody murder at the reviewer! (Like it’s their fault that your game didn’t come out as well as you’d hyped it.)
And just look at the ridiculous amount of nitpicking that goes on between multiplatform releases! Ninety-nine percent of the time, a game is going to be the same on both the Xbox 360 and PlayStation 3. There might be slight graphical glitches, or sound issues, or perhaps a set of items exclusive to one platform or another; but at the end of the day, the games are the same. However, you constantly see Internet trolls nitpicking every last difference to death in order to extol the virtues of their chosen platform while pissing all over its competition.
I suppose it’s not all bad. One upshot to the massive Internet fan culture is the lightning-fast fact-checking. When companies and their public relations firms lie, as they are wont to do, the gaming masses have been able to call them out on it very quickly. A famous example of this was back in May 2008, when Microsoft claimed in a press release that the Xbox 360′s global sales of 19 million were “more than any other current-generation console.” This was completely false, as the Wii had sold nearly 25 million units worldwide many months prior. Gamers called Microsoft out on this, and the company’s statement was quickly amended.
Overall, however, the Internet has made the gaming hobby a very nasty and corrupt place. I’ve left the video game forums I used to post on because of this; I was even moderator of one such forum, but the trolling and flaming got so bad that it was like trying to hold back a tidal wave with an umbrella. It just wasn’t worth trying to carry on a rational conversation anymore. It’s things like this that honestly push me away from the hobby from time to time. I pity anyone who’s just getting into video games, and quickly finds themselves over their head in a sea of mean and vicious fanboys with nothing better to do than attack, attack, attack.