Drought to deluge
June 15, 2009 9:10 am GamesI’ve mentioned in the past how much I hate the fall release schedule for video games. This post will go into a bit more detail as to why it sends me into a blind rage.
First off, let me explain that I completely understand why game publishers do this; they want to capitalize on the holiday season, plain and simple. From a business standpoint, it makes sense. However, the problem is that there’s such a tsunami of software that unless you’ve got a ton of money, no job, and no life, you couldn’t possibly have the cash and time to enjoy them all!
Then, once we move past the holiday rush into spring, game releases really slow down, and when summer hits…it’s practically a dead zone. There’s simply no excuse that shit. Publishers are still going to make a shitload of money on high-profile titles, no matter when they’re released. You need look no further than the successes of Resident Evil 5 and Street Fighter IV for proof of this…and those were released in the spring.
This year’s E3 announced a bunch of hot titles coming out this fall, as expected. As I’ve detailed earlier, I’m not getting all of them. (In fact, I’m not even getting half of them!) If publishers would spread those releases out a bit, then perhaps more gamers would buy each and every one on launch day. I’m know I’m alone in this.

